![]() In fact, this kind of wild has already proven itself a landmark success among gamers, since Immortals Fenyx Rising is a pretty direct lift from the foundation of a certain other open-world action-adventure game you may have heard of The Legend of Zelda: Breath of the Wild. The game is well-paced, filled with fun activities and challenges, and unleashes players on a wild collection of regions across the Golden Isle, all with collectibles, puzzles, mini-dungeons and enemies spread across the vast wilderness. It’s tough not to get a kick out of Immortals Fenyx Rising and its sheer charm as well. It’s a natural progression for developers, Ubisoft Quebec, who previously cut their teeth on the epic, yet vaguely cheeky Assassin’s Creed Syndicate and Assassin’s Creed Odyssey, and previously dabbled in Greek mythology inspiration with the DLC expansions for the latter. Contrary to the majority of Greek mythology representation in the gaming medium, Immortals Fenyx Rising offers a more light-hearted, dysfunctional take on the gods and monsters of Greek myths, presenting a sprawling open-world action-adventure game with a lovably comedic veneer. They’re often portrayed as fearsome, imposing and dramatic, flexing their awe-inspiring power to present larger-than-life challenges to players, often with equally high-powered narratives backing the challenges wherein we encounter and face them.īut what about the other side of Greek myths and their iconic figures? What about the flawed, fallible and often ridiculous side of Olympus and its divine denizens, along with the fiends that they often directly contribute to the creation of? Immortals Fenyx Rising, the latest new video game IP from Ubisoft, asks this very question. Whether making passing appearances in RPG franchises like Final Fantasy, or serving as the foundation for an entire series like God of War, there are few established fantasy creatures and deities with a more recognizable pedigree in the interactive medium. Just give us more of the same or if you're feeling brave and want to change things: don't hire people stupid enough to think those mechanics are any good.The myths and monsters of Greek mythology are no stranger to the world of video games. The funnies thing is that this DLC would be a 10/10 by one simple change: remove all the changes you did, make Fenyx the main character, done. In many battles, camera is an enemy more difficult than most bosses. When you die, you go back to the last save you made.Ĭombat is often extremely annoying. ![]() There was no path to take so that I'm not flooded with golden bar enemies, yet my skillset was barely enough to take them. Zero information on why I can't unlock it, the button was simply greyed out.Įnemy level spired up way too soon in my opinion. In one case it turns out that there's a punchline made during the unlocking so the thing was locked until the required events took place. ![]() Some things are locked with zero explanation. At least you'll find many on the way but if by some bad luck you run out, you'll have to search for one before you can save your game. You have to save manually at an altar and you have to pay a fig to do that. Wanna know why it never cought up? Because it's a stupid idea. Remember when only saving your game manually was a thing? Me neither. No more stun bars so your weapons now boil down to slightly faster and slightly slower. Isometric camera does not allow looking up. Cons: every change those idiots made is for the worst.
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